Showing posts with label George A Romero. Show all posts
Showing posts with label George A Romero. Show all posts

10/2/11

Day of the Dead (1985)

Note: My fall break from blogging is over, and with Season 2 of The Walking Dead upon us soon, I'll wrap up the run of movie reviews this time around with today's piece on Day of the Dead and tomorrow's on Return of the Living Dead, two very different films from 1985 that descended from the original Night of the Living Dead. That done, we'll have a succession of reviews of each of the episodes of Season One of The Walking Dead, leading up to the Season Two premiere on October 16.  Thanks for reading, register for the Twitter feed or subscribe via the reader of reader of your choice, and always remember the double-tap!


The third film in George Romero's Dead series is a subdued affair, but nonetheless effective in its examination of how a small band of survivors with some resources and a clear mission still can't keep it together in the wake of the end of the civilized world.  The narrative centers on a group of civilians, scientists, and military personnel who are holed up in an underground complex as a research team struggles to find a way to prevent or cure or manage the zombies that have overrun the world.  Aside from a few exterior scenes shot in Florida, most of the film takes place deep underground, the contrast between the tropical sunshine and the enclosed spaces of the facility contributing greatly to the claustrophobic feel of the movie.

Lori Cardinelle plays Dr. Sarah Bowman, a cool-headed member of the science team and, for most of the film, its focal point.  The primary antagonist is the profane, perpetually pissed Captain Rhodes (Joseph Pilato), an instantly unlikable character who leads a dwindling corps of soldiers, most of whom are unmitigated idiots or psychos, not the least of which is the brawny, bigoted Private Steel (Gary Howard Klar).  Cardinelle does her best to work with Dr. Logan (Richard Liberty), whose penchant for cutting up zombies to see how they work has earned him the nickname "Frankenstein."  Dr. Bowman's most trusted colleagues are the civilians -- helicopter pilot Bill McDermott and the communications technician known only as John (Terry Alexander).

Down in the underground complex, the military is ostensibly working for the science team.  Periodically, zombies must be trapped and delivered to Dr. Logan, who spends most of his time locked in his lab amid the scalpels and bone saws, with scarcely time enough to wash the putrid blood from his lab coat.  In fact, he doesn't bother any more.  Nice duds, Doc.  Zombie-wrangling is dangerous -- even deadly work -- and the soldiers are dwindling in number with little progress being shown from the science team.

Bub makes a call -- but to whom?
Now, Dr. Logan has figured out --more or less -- how zombies work.  Their brains are burned out save for their most basic central nervous systems, and the little movement they manage is very painful.  They move and eat mostly out of habit -- they can't digest the flesh they consume -- and whatever is making them zombies also slows the rate of decomposition.  Logan has given up on trying to reverse or prevent zombification, but he is working on trying to train them.  In fact, Logan has a particularly promising zombie subject, whom he's named Bub.  Bub is not as threatening as the other undead, and appears to recall -- if only in grunting pantomime -- some things from his former life: cassette recorders, books, phones, and (!) shaving equipment.  But in order to keep Bub docile and quasi-friendly, this zombie-pet requires regular treats of freshly hewn human flesh.  And don't ask Dr. Logan where he got it.

There's a great deal of arguing among the principal players, with a measured dose of excellent zombie encounters in Acts One and Two.  There's just enough undead hanging around to keep the audience from getting bored amid all the yelling.  Needless the say, the whole operation is unsustainable.  In Act Three, one injured soldier loses his mind and, in a fit of vengeance or hopelessness (it's not clear), he lets a whole freight elevator full of zombies into the compound, and everyone pretty much gets eaten.  Dr. Bowman and her two civilian pals do their best to make a run for it out the "back door" of the underground complex, and their escape makes for some of the most entertaining and carefully constructed zombie kills in the film.  Cranky old Captain Rhodes is torn asunder in particularly fine fashion, and Bub turns in some fine moments as well before it's all gone to hell.

Although Romero has said that Day of the Dead is his favorite of the zombie film's he's made, and both critics and audiences generally appreciate the movie, this 1985 entry doesn't fare as well in comparison to 1978's Dawn of the Dead and 1968's Night of the Living Dead.  What's most interesting in the film -- the notions 1) that there are still some groups of survivors well after the initial collapse of civilization and 2) that there is some sort of consciousness inside a zombie -- seems to be cut off because of the need for the story to fit into a feature film and hence charge to the inevitable will-they-escape-from-catastrophe ending.  What's most distressing about the film is its one-sided portrayal of the military as largely corrupt and homicidal -- a carry-over, one suspects, from cynicism the Vietnam era.  One can see Romero struggling to find ways to extend the premise of the plot in new directions.  If only they would have given him a TV series!

All in all, Day of the Dead offers Romero's usual thoughtful take on the problems of people as they are brought out by disaster, with truly excellent make-up effects from Tom Savini and an action-packed third act. While not as fundamentally sound a narrative as his two earlier films, Day of the Dead is still a severed head and shambling shoulders above the usual zombie films of the period.

7/24/11

Dawn of the Dead (1978)

After directing Night of the Living Dead for release in 1968, George Romero spent the better part of the next decade in and around Pittsburgh making independent films that dead with quirky horror plots.  In the mid 70s, Romero started work on his next zombie movie after being given a behind the scenes tour of the state-of-the-art Monroeville Mall.  Not a bad place to survive a zombie apocalypse, he must have thought.  With financing (about $2.2 million in current dollars) secured from Italian filmmaker Dario Argento, production began on Dawn of the Dead -- largely on weekends, when the same Monroeville Mall could be closed for shooting.

Much of the storytelling strength of Dawn of the Dead lies in the sure-handed development of its core question: What's the most likely way to survive if there are thousands of flesh-eating undead walking the earth.  The short answer: Get yourself a great big fortified storehouse, hunker down, and keep quiet.  If only things were so simple. . .

The plot begins with two pairs of characters.  There's Stephen (David Emge) and Francine (Gaylen Ross); he's a chopper pilot for the local television station, and she's a news producer.  Romero's opening scenes focus mostly on Fran as she attempts to maintain journalistic standards amid the growing social chaos of the zombie crisis.  It's clear from the way the reporters and production staff are arguing with each other that, in the end, the media may be the last place to turn in a real crisis.  Stephen finds Fran -- they're a couple, apparently -- amid all the hubbub and suggests they chopper it out of town as soon as possible.

The other pair of characters is more interesting, two friends on the police force -- the confident, intelligent, and strong Peter (Ken Foree), and the nervous, somewhat shrimpy Roger (Scott Reiniger).  We meet them in the middle of a zombie-sweep at a low-income apartment building, where Peter does what needs to be done, Roger hesitates, and a few of the other fascists on the force are more than happy to kill anything that moves. In the end, as well, law enforcement may be one of the last places to turn.  Roger, who knows Stephen, suggests that he and Peter say fuck the police and skip town.  Sounds good.

The four make their escape at night, refuel with a little zombie harassment, and eventually land on the roof of a relatively rural shopping mall.  Breaking in through a skylight, the find the service complex behind the scenes in the mall to be zombie free.  They lock and barricade the doors, engage in some gruesome zombie housekeeping, and disguise their hideaway just in case someone comes looking.  Roger is bitten during this process, which makes for a sad moment later when Peter has to decommission his zombified friend, but survival comes at a cost.

Everything in the mall, of course, comes at no cost.  As the months pass, Peter, Stephen, and Fran eat the finest (preserved) food, booze it up, wear mink coats, sleep on satin sheets, listen to classical music on a top-of-the-line stereo system, and make the most of the hundreds of retail outlets providing their every need and want. As you might imagine, it's not all it's cracked up to be. Peter, a leader and a man of action, ends up trapped and bored because of the success of his survival plan.  Francine gets tired of being treated like a girly-girl, even though she's pregnant.  Stephen, who's really kind of a putz, agrees to teach Fran to fly the chopper, but one still doesn't manage to like him much.  A fine, quiet scene comes about two-thirds of the way through the film when, after another delicious meal amid the luxuries, Fran asks, sadly, "What have we done?"

What they've done, of course, is survive. Survival in a true crisis often requires a real and antisocial selfishness, a cold ruthless approach to addressing immediately threats, and, in the long term, a radically proscribed existence to keep the dangers at bay.  It's an almost inhuman way to live -- an insight granted by The Last Man On Earth and I Am Legend.  But the problem, usually, is people.  They get bored, they get lazy, they get reckless, or they just get mean.  Remember those helicopter lessons Stephen was giving to Fran?  Well, that reckless act attracts the attention of a roving gang of meanies in the form of bikers.  Harleys, not Schwinns.

And here's where Romero shows that he understands how to make an entertaining film.  In Act One, set up your premise and get the plot ball rolling with a good dose of action and a generous glimpse of the monsters.  In Act Two, slow it down a bit and let the characters deepen the narrative in a thoughtful manner.  In Act Three, close with a rip-roaring finish that messes with the heart and the head.

The bikers break in to the mall, suspecting there's someone hiding in there, but really just to do some good-natured looting.  Of course, in all the ruckus, they bring a fair number of zombies behind them.  And Peter and Stephen can help but sneak out of their hideout to check out the scene, leading Stephen to deliver my favorite line in the film: "Hey, that's our stuff!" Then Stephen (the putz) starts firing his gun at the bikers.  Now it's Stephen and Peter against the biker gang against the zombies.  Stephen is overwhelmed by zombies, Peter makes it back to safety, temporarily, and the bikers retreat with their armloads of summer sausages and aromatic soaps.  In the end, Peter and Fran attempt to flee in the helicopter, but let's not give away the ending, shall we?

Aside from the fine, fundamental storytelling in Dawn of the DeadTom Savini for his makeup work.  Savini, a Vietnam vet who strove for a gruesome realism in his work, developed the blueish hue for the zombies in Dawn of the Dead, as well as a whole range of mangling, dangling, and gnawed fleshy parts.  One of the great visual contrasts in the film is the outright pretty artificiality of the mall and the ugly, deformed presence of all those zombies.  The effect is somehow subtle at first, almost unnoticed, which probably says much about how even normal people can shamble through the mall at times.

I won't be the first to write it, but Dawn of the Dead is an excellent zombie film, horror film, just plain film, that holds up well after all these years.  With a great concept that is well-executed and outstanding effects, George Romero's return to the land of zombies sets the standard in terms of balanced tone, entertainment value, and social satire that most other zombie movies should strive for.

7/11/11

Night of the Living Dead (1968)

Writing about the mother of all zombie movies -- the film that changed not just the horror genre but may have helped usher in the original MPAA ratings system -- feels a bit intimidating.  Much has been written about George A. Romero's seminal zombie movie, and in no way can I cover every possible reading of the film or provide a full survey of its history or related trivia.  But, like Ben holed up in that remote Pennsylvania farmhouse, I'm going to do my best to survive!

Night of the Living Dead still has the capacity to shock because it goes into taboo territory, to include story elements or images that for the most part are strictly off-limits.  In this way, NLD reminds me of a much older film, Tod Browning's Freaks, a pre-Code movie (from 1932) that challenges the audience by using many real-life sideshow performers as characters in what is basically a gruesome revenge tragedy.  With NLD, screenwriters John Russo and George Romero plotted a story that moved into territory that violated social values and taboos.  Many people have written about the filmmakers' intention of commenting on the times, but I don't think that's exactly how many zombie films work.  Rather, much of what an effective zombie film does is to show how human nature reveals itself when the social fabric unravels, civilization collapses, and existence is reduced to a kill-or-be-killed scenario. Whatever values and habits survivors hang on to -- or whatever new ones they develop -- unfolds in them.

The primary taboo that zombies violate is the eating of human flesh.  As many will know, one of Romero and Russo's original titles was "Night of the Flesh-Eaters," and, of course, NLD was inspired in part by Richard Matheson's I Am Legend, in which the apocalyptic scourge comes in the form of vampires, blood-suckers existing a degree of magnitude beneath flesh-eaters.  And although one could make much of cannibalism as a commentary on the excesses of consumer capitalism, cannibalism has a much more fundamental history as an idea that Western civilization defines itself in opposition to.  It's not so much that zombies are eating your flesh, it's that, in a sense, they are eating everything we've come to identify ourselves with.  Again and again, zombies are shown as outside (a room, a house, a mall, a wall) and trying to get in. The barbarians are at the gate.

Certainly, 1968 was a year of cultural anxiety in the United States.  Richard Nixon was elected President, in part, by running as the candidate of law and order.  Coming as it did out of this moment of perceived chaos, Night of the Living Dead builds some of its  tensions out of cultural elements.  The media is shown as slow to perceive what's really going on, referring to the growing hoards of cannibalistic ghouls as "mass murderers," still applying the old framework.  The federal government may know what's going on, but they are not going to be forthcoming with the general public.  Local law enforcement is handled for the most part by dangerously cocky rednecks with guns, and they'll happily deal with the walking dead as long as the coffee's hot and the ammo plentiful.

Ont the ground, where the main plot of Night of the Living dead unfolds, matters are far more gruesome.  Opening in a rural cemetery where Johnny (Russell Streiner) and Barbara (Judith O'Dea)  have reluctantly come to visit the grave of their father, Johnny teases her graveyard-fearing sister with the now famous line, "They're coming to get you, Barbara!" Before you know it, Johnny is downed by an indigenous zombie and Barbara runs for for her life, finding refuge in a rural farmhouse. She is soon joined by Ben (Duane Jones), who, seeing that she's in shock, takes it upon himself to secure the house, boarding up the windows and doors and locating a gun.  Although the pairing of a white woman and a black man alone in a house might not seem problematic for younger audiences, at the time, it would certainly have raised some eyebrows.  The fact that Ben is perfectly comfortable taking charge -- asserting himself physically when necessary -- is all the more socially provocative. We're a long way from the island automaton of Carrefour in 1943's I Walked With A Zombie.

After a time, as night falls, Ben discovers that a handful of people have been hiding in the cellar of the farmhouse.  There's a teenage couple, Tom (Wayne Keith) and Judy (Judith Ridley).  More notably, there's a family whose daughter, Karen (Kyra Schon) has been bitten by a zombie, and she's dying despite the care of her weary mother Helen (Marilyn Eastman) and her panicky, overbearing father Harry Cooper (Karl Hardman). Harry would rather everyone stay cooped up down in the cellar, door bolted against the gathering hordes.  As Ben makes clear, once everyone's locked into the basement, there's no way out.  Some of the best moments in the film happen between Ben and Harry, exchanges full of racial subtext, with Karl Harman showing some fine acting chops for imperious douchebaggery in the face of Duane Jones' urgent confidence.

The plot ball rolls along quickly after this point.  After a time, everyone agrees to Ben's plan.  They'll gas up the pickup truck they have at one of the farm's outbuildings and make a run for a nearby refuge. This goes badly. Teenagers are burned alive and then eaten in gory detail; Ben just makes it back to the house, where he and Harry struggle over the only gun, even as the zombies are climbing through the doors and windows.  Harry gets himself shot, but stumbles back to the cellar, where he finds his daughter Karen, now a zombie, ready to eat him. Helen manages to free herself and retreat to the basement as well, but undead Karen stabs her over and over with a trowel, presumably antecedent to making a meal of mommy. Barbara, who had been staying alive to this point, sees her brother Johnny among the invading zombies and is carried off.  Karen, escaping from the cellar, makes a move for Ben, but he slips down into the basement and locks himself in. As a bonus, he gets to shoot the animated corpses of Helen and Dickhead Cooper.  In the morning, the zombies are cleared out by the redneck/NRA hordes, who happen to take out Ben with a head shot.  He could have been a zombie, after all. Game over.

The reversals pile up faster than the motionless bodies of zombies in the last half of the film.  Still concerned about your brother?  You'll be carried off and eaten, and Johnny will nibble on your knees.  Idealistic teenage love?  That'll get you blown up and eaten.  Take a gun away from a black man?  That'll get you shot.  Look after your children?  They'll kill you and eat you.  Stay loyal to your husband?  He'll get you killed and eaten by your own children. Assume the authorities will come to your rescue?  They'll end up assuming you're part of the problem shoot you in the head.  Forget the zombies, it's people who are the problem. Romero and Russo pile up the unthinkables-- murder, cannibalism, miscegenation, patricide, matricide, racial revolt, martial law, even incest -- to the point where viewer's might miss them on a conscious level, but their effects would nevertheless be felt.

Produced in black-and-white in and around Pittsburgh on a very limited budget, using regional actors, and for a grand total of $114,000 (about $750,000 in 2011), Night of the Living Dead should be understood as an independent film in the the purest sense.  In contrast, the year's top-grossing films in similar genres were Rosemary's Baby (which I've never cared for) and Planet of the Apes (which I adore), although both of these deal with themes of paranoia and revolt.  The realism of the film's look -- especially its prominent gore -- combined with its uncompromising presentation of taboo -- provoked a remarkable range of reactions from audiences and critics.  Regardless of critical or public opinion, Night of the Living Dead is the film that spawned most of the zombie movies to follow -- in part, because of its innovation, and perhaps because of its (oops) entry into the public domain. As a true original, it should be mandatory viewing for all zombie fans, if not all students of American cinema.